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Grim dawn cheat engine wrong directory
Grim dawn cheat engine wrong directory










grim dawn cheat engine wrong directory

  • Invoke XiUnpack, as seen above, to unpack the data.
  • Obtain the POL1 section for its data and raw size.
  • Validate the file has a packed POL1 section.
  • I will post the source code to this on Github as well for those interested. Here is a step by step run down of what we would need to do. So the last bit would be now to load the file locally, dump the PE file information including: This would allow us to call XiUnpack to unpack the POL1 section like this: XiUnpack((DWORD)ptr_to_packed_data, (DWORD)ptr_to_output_buffer) unpacked The unpacked buffer to write the data to. packed The packed POL1 section to unpack. This function is taken from the FFXiMain.dll file. XiUnpack.asm (c) 2014 atom0s Unpacks a given POL1 section from a file.

    grim dawn cheat engine wrong directory

    If we adjust the ASM as needed, we can reuse it like this: Unpacking the file is fairly trivial, we can just steal the decryption method from the games file and use it locally.

    grim dawn cheat engine wrong directory

    Afterward, we must also set the files new size and its new entry point. So each section must be rebuilt and realigned with the file. text section must be resized to its proper size containing the new raw data which in turn unaligns all the other sections. However, handling this unpacking externally from a static context is a bit more difficult because it involves having to rebuild the PE file on disk after it is unpacked. Some basic shifting and such and the unpacked data is obtained fairly easily. Like much of SE’s other packing / encoding methods, the encryption of the section is not very secure or unique.

    grim dawn cheat engine wrong directory

    If we load FFXiMain.dll inside of OllyDbg, or any other debugger / disassembler, we will see this at the files current entry point: text data is actually within the POL1 section. This is because the actual data does not exist in the file until its unpacked. In this image you’ll see something strange. text section data, but is packed.įor example, this is the games FFXiMain.dll as of Jan 01, 2015: In many of the game files, there is a packed section called POL1. Square Enix has taken the time to create an internal packer of the games sensitive data for the PE files (.exe and. One of the many aspects of reversing Final Fantasy XI be it statically on disk or live in memory requires that parts of the game files are unpacked.












    Grim dawn cheat engine wrong directory